Monthly Archives: June 2013

Xbox One exec: Hardware specs are “meaningless”

Head-to-head comparisons of the next generation consoles by Digital Foundry previously had the Xbox One at a slight deficiency compared to its rival, the PlayStation 4. In an interview with OXM, Xbox senior director of product planning Albert Penello said

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Kabam lays off ‘small number’ of staff

Mobile transition means cuts, but company expect to add 200 jobs by year’s end. Kabam has laid off a number of employees in a transition to mobile development that it expects will lead to an overall increase in the workforce.

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Ouya sold out in hours for $99 on Amazon, GameStop: But is it about gaming?

Ouya, it went quick, it sold out within hours after it was launched on Amazon and it’s sold out at GameStop! The $99 Ouya Android game console’s cheap ticket price might fall under the old adage that you get what

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Crytek reveals its publishing ambitions

Developer Crytek will become a fully-fledged publisher in a matter of weeks. The company behind Crysis will publish its free-to-play game,Warface. Former NCSoft marketing boss Dirk Metzger was recruited last year to put together a publishing team, which is now

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Google said to be developing game console

Android-powered console to battle expected Apple TV-based game console. The Wall Street Journal reported today that Google is developing an Android-powered game console, saying that “people familiar with the matter” have provided details to the newspaper. Google declined to comment.

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Sony: “It’s not the decline of consoles, it’s the decline of a generation”

Shuhei Yoshida adamant consoles can still innovate in a world of pioneering mobile and business disruption (…) “The PlayStation 4 is just one of the target devices. It’s all about the cloud server. Our team in Gaikai and Sony Japan

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How game publishers like Kabam and Zynga use mobile ads to get on app store leaderboards

Getting to the top of the app store charts is critical for maximizing monetization. But how do top game publishers like Kabam, Zynga, and Supercell get there … and stay there? “It starts with having a great game,” RTB founder

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Nvidia Shield delayed due to unforeseen “mechanical issue”

Nvidia’s Tegra 4-touting Shield clamshell portable gaming device was supposed to debut tomorrow in North America, available for $299 from retailers like Canada Computers and GameStop. But due to an unforeseen mechanical issue, the company has been forced to delay

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Zynga’s Credit Line Gets Cut From $1 Billion To $200 Million

Zynga used to have a $1 billion unsecured revolving line of credit, which has now been replaced with a $200 million credit facility.  The length of the line has been increased from four to five years though.  The line of

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Zynga splashed out $300m on acquisitions in three years

Social gaming company struggles under the weight of expensive purchases Zynga has spent more than $310 million on business acquisitions since 2010. As reported by Bloomberg, the social gaming outfit is said to have gone from $10 million in retained

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